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| PIValueTree () |
| | Constructs an empty PIValueTree object.
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| PIValueTree (const PIVariant &v) |
| | Constructs a PIValueTree object with only value.
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| PIValueTree (const PIString &n, const PIVariant &v, const PIVariantMap &a=PIVariantMap()) |
| | Constructs a PIValueTree object with a name, a value, and a set of attributes.
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bool | isNull () const |
| | Returns whether the current PIValueTree object is null.
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bool | isValid () const |
| | Returns whether the current PIValueTree object is valid.
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bool | isArray () const |
| | Returns whether the current PIValueTree object is an array.
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bool | hasChildren () const |
| | Returns whether the current PIValueTree object has children.
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const PIString & | name () const |
| | Returns the name of the current PIValueTree object.
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void | setName (const PIString &n) |
| | Sets the name of the current PIValueTree object.
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const PIString & | comment () const |
| | Returns the comment for the current PIValueTree object.
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void | setComment (const PIString &c) |
| | Sets the comment for the current PIValueTree object.
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const PIVariant & | value () const |
| | Returns the value of the current PIValueTree object.
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void | setValue (const PIVariant &v) |
| | Sets the value of the current PIValueTree object.
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const PIVariantMap & | attributes () const |
| | Returns the set of attributes for the current PIValueTree object.
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PIVariantMap & | attributes () |
| | Returns a reference to the set of attributes for the current PIValueTree object.
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PIVariant | attribute (const PIString &an, const PIVariant &def=PIVariant()) const |
| | Returns the attribute value for a given attribute name, or "def" if the attribute is not found.
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void | setAttribute (const PIString &n, const PIVariant &a) |
| | Sets the attribute value for a given attribute name.
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void | mergeAttributes (const PIVariantMap &a) |
| | Merges a set of attributes into the current set of attributes for the PIValueTree object.
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| void | applyValues (const PIValueTree &root, bool recursive=true) |
| | Applies the values of a given PIValueTree object to the current PIValueTree object. More...
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const PIVector< PIValueTree > & | children () const |
| | Returns the children of the current PIValueTree object.
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void | clearChildren () |
| | Clears the children of the current PIValueTree object.
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| PIVariant | childValue (const PIString &child_name, const PIVariant &default_value=PIVariant(), bool *exists=nullptr) const |
| | Returns the value of a child node with a given name. More...
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| PIVariant | childValue (const PIStringList &child_path, const PIVariant &default_value=PIVariant(), bool *exists=nullptr) const |
| | Returns the value of a child node with a given path. More...
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template<typename T > |
| PIValueTree & | readChildValue (const PIString &child_name, T &read_to) |
| | Reads the value of a child node with a given name into "read_to". Returns a reference to the current PIValueTree object.
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bool | contains (const PIString &name) const |
| | Returns whether the current PIValueTree object contains a child node with a given name.
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bool | contains (const PIStringList &path) const |
| | Returns whether the current PIValueTree object contains a child node with a given path.
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int | childIndex (const PIString &name) const |
| | Returns the index of the child node with a given name, or -1 if the node is not found.
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const PIValueTree & | child (const PIString &name) const |
| | Returns a const reference to the child node with a given name, or null node if it doesn`t exists.
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const PIValueTree & | child (const PIStringList &path) const |
| | Returns a const reference to the child node with a given path, or null node if it doesn`t exists.
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PIValueTree & | child (const PIString &name) |
| | Returns a reference to the child node with a given name, or null node if it doesn`t exists.
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PIValueTree & | child (const PIStringList &path) |
| | Returns a reference to the child node with a given path, or null node if it doesn`t exists.
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PIValueTree & | insertChild (int index, const PIValueTree &n) |
| | Inserts a node at a given index. Returns a reference to the current PIValueTree object.
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PIValueTree & | addChild (const PIValueTree &n) |
| | Adds a node to the end of the list of children. Returns a reference to the current PIValueTree object.
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PIValueTree & | addChildren (const PIVector< PIValueTree > &n) |
| | Adds a vector of nodes to the end of the list of children. Returns a reference to the current PIValueTree object.
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PIValueTree & | remove (const PIString &name) |
| | Removes a child node with a given name. Returns a reference to the current PIValueTree object.
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PIValueTree & | operator[] (const PIString &name) |
| | Returns a reference to the child node with a given name, creating it if it does not exist.
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PIValueTree & | operator[] (const PIStringList &path) |
| | Returns a reference to the child node with a given path, creating it if it does not exist.
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const PIValueTree & | operator[] (const PIString &name) const |
| | Returns a const reference to the child node with a given name, or null node if it doesn`t exists.
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void | forEachRecursive (std::function< void(const PIValueTree &item, const PIString &path)> func) |
| | Recursive call "func" for every child. "path" is a name with path, joined with ".".
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The PIValueTree class represents a tree structure of PIVariant values with attributes.
This class allows for easy manipulation of complex hierarchical data structures represented as PIVariant values. Each PIValueTree node has a name, a value, and a set of named attributes. PIValueTree nodes can have child nodes, which allows for the creation of a tree structure.